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How to Play Lupa

How to play Lupa: intro → Resonance Skill → Forte Circuit → Resonance Liberation → outro, plus strengths, investment, and common mistakes for Version 3.6.

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Overview

Lupa is a 5★ Fusion Broadblade Support from Rinascita. She packs a damage buff, personal Fusion hits, and an outro that makes Changli and later Jingran Liberation windows denser. She belongs next to a Fusion carry, not next to Qingxiao.

Rotation

Healer outros. Lupa intros, Resonance Skill, Forte Circuit if needed, Resonance Liberation if it is part of the amp, outro into the carry. The carry dumps the window. Do not steal the Fusion carry's field time for a full Heavy loop.

Strengths

Limited rival to Mortefi in the same chair. Set transfers toward Jingran. Real personal damage if you build a damage sonata.

Weaknesses

Wrong team if your weekly clear is Aero. A full Molten Rift 5-piece is wasted if she never takes the field for damage. Not a Main DPS page.

Investment

Skill and Liberation first. Waveplates the week Fusion is a weekly Tower side. Discord if she is a battery; Lustrous Razor if she hits.

Common Mistakes

On-fielding her as Jingran before September 10. Farming her set with no Fusion carry. Cloning Mortefi and Lupa on one side.